The Demoscene and Chip Music (collected and written by Chris Nash)įlow in Tracker Interaction: This video highlights both flow and ĭepartment of Computer Science at The University of Western Ontario:, including the Digital Recreation,Įntertainment, Art and Media DREAM research group: Interaction for people with disabilities, in a health context. Since 2006 they have worked with tangible musical A musical field is open forĬo-creation on many levels. MusicalFieldsForever is a group for interactive art thatĮxplores new forms of expression in interactive media, by creating open,Īudio-tactile art installations, musical fields. Present-day demoscene community, with information about current events,Ĭompetitions, demo parties and histories of the scene. Synchronized harmonic bubble-based sounds from fluid animations.Īudio Gaming Company that develops next-generationĪudio tools for sound designers and video game developers. Harmonic Fluids project Automatic procedural synthesis of Spaces composed of multiple and disseminated sound and visual elements Topophonie research project:, looking at sound and visual navigation in Procedural Audio: Page for audio, code and tutorials on Soundtoys and online sound instruments: A collection of online sound toys and virtual Notours locative soundwalks (locative audio project): Wave, interactive installation by Walk with Me (locative audio project): or Pulsing Around installation (Focus on generative composition and Sterntaler installation (focus on generative composition and Nye Parry Birdhouse music box installation (focus on interaction and interactive
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